Friday, 30 April 2010

The Hills are alive...

I'm aware that I haven't really touched on music games much in this blog. The reason for this is that there isn't a lot to say about them. They can't be wilfully misinterpreted as metaphors for the feminist struggle and they don't tend to feature tear-jerking stories about self-sacrifice. There are never any vehicle sections and I've never come across a romantic subplot. Also I am 23 years old (or thereabouts) and like to think that I have better things to do than get really good at playing Knights of Cydonia on a plastic guitar. Scoff scoff.

But despite being 23 years old (or, you know, thereabouts) I am still quite happy to dedicate hours to Final Fantasy XIII and have even made it to the bit where you actually get to play the game properly (about 20 hours in). So I thought maybe it was about time to cast my sardonic eye Sauron-style over music video games, and perhaps work out why I have avoided doing so thus far.

Thursday, 22 April 2010

Friends of Dixie

As you are no doubt well-aware, Well-Rendered likes a good story. Well-Rendered Towers is a bustling hive of narrative threads and character arcs, happily going about their business as the odd backstory lumbers through.

However, in recent months I have been deafened by the silence from one of the downtown neighbourhoods within the Video Game Plot Metropolis. Concerned, I decided to packed a picnic and head on over there, but when I arrived, there was no-one home.

After trawling the streets for several hours, I collapsed on the street, exhausted, and cried: "Where have all the gay video game characters gone?"

So I trudged home, made myself a cup of tea and a crumpet, and began to think. This was a mystery I was determined to solve.

Thursday, 15 April 2010

Manual Labour

Unlike music, video games have always been a digital medium. This means that digital piracy and internet file sharing of games have been around pretty much as long games themselves. Moreover, video games and the internet have grown up alongside each other, so the games industry and the internet have always been pretty friendly bedfellows.

The same cannot be said for the music industry, for a variety of reasons. Rest assured, I am not going to get all ethical on yo' ass and start complaining about or campaigning for internet piracy and file sharing. I'm more an interested observer (read: fence sitter) commenting breezily from my (probably organic) armchair. Anyway, I'm more interested (this week, anyway) in the idea of video games as a physical format, and especially in that pillar of excellence, the Video Game Instruction Manual.

Friday, 9 April 2010

Friends, Buddies and Non-Playable Countrymen

Egypt was wonderful, thank you for asking.

I wandered around the Temple of Karnak going (not out loud, obviously) "Wow, it looks just like it does in the game", momentarily forgetting that the Temple of Karnak was built a few years before Tomb Raider: The Last Revelation was released.

The Temple of Karnak