Friday, 25 June 2010

X-Rated Fierce Creatures: Adults Only

Does a title like that get more clicks?

Moving on.

The Well-Rendered high horse has been getting a little podgy of late.

This is mainly because I only really used it for travelling the safe and unimaginative path between Well-Rendered towers and the burning effigy of Cooper Lawrence, and never dared wander off the beaten track and into the forest because I am scared of wolves.

I'm still scared. This is why Well-Rendered is so abominably late. I'm having a crisis of confidence and not even a Elven Cuirass of Bravery +50 is going to help.

Thursday, 10 June 2010

Game Therapy

Has it just been one of those weeks?

Well, I feel your pain.

So allow me to offer you my (not entirely medically approved) gaming solutions for a wide variety of mental and emotional ailments, using popular science fiction characters as a pop cultural touchstone (important on a Friday).

Sunday, 6 June 2010

Video Game Taxonomy

What did you get up to this weekend?

I did this:

I know it's not entirely accurate, and there is the odd box where there should be a blob and vice-versa, but what do you think?

Friday, 4 June 2010

Guilt Trip in my Pocket

Summer is here, and I have spent the last two weeks alternately procrastinating and talking about economics, so I think it's probably about time I listed the top ten best virtual pets.

Tuesday, 1 June 2010

That's Money Honey Part II: and Them.

Cast your mind back to the halcyon days of two weeks ago. You'll remember that Well-Rendered took a chillingly practical look the the financial cost of being a gamer, one of those misanthropic individuals to whom a sunny day is an annoyance which means having to erect blackout curtains in order to get a better view of the screen.

This week, it's time to round off our investigations with a look at how video game characters acquire and spend money, and whether any of them can be viewed as politically correct in these times of global austerity and uncertainty.

Obviously Rich Uncle Pennybags isn't politically correct. He represents the cheerful face of mindless acquisition, of conquest without consequence. Interestingly, Monopoly, the famously light-hearted game where the rich get richer as they slowly crush the poor was released to great success in 1933, right in the midst of the Great Depression. This just goes to show that the success of any given entertainment medium doesn't have to have anything to do with context.

Consequently, the search for a recession-friendly video game character is over before it has begun. In times of difficulty and hardship, perhaps the most "recession-friendly" game characters are those who take the player furthest away from their situation. In which case, I think we have our winner right here: