Tuesday, 7 December 2010

I'm not a fangirl, I'm not a fangirl, I'm not a fangirl...

Here's January's cover of gameinformer.

Turns out Crystal Dynamics have some new and exciting plans for Lara Croft, and the Tomb Raider series as a whole. Precious though I am about Lara's backstory (gameinformer are threatening to "re-invent" the character), I feel that change and innovation are good, and that they need to do whatever they have to to make a great game.

My immediate plan for Well-Rendered is a slow and careful editing process. Cleaning out rogue bits of formatting in the HTML, correcting typos and adding alt-text to images. I'll also be editing and re-writing some old favourites, because half of writing is re-writing. I might not write anyhthing brand new for a couple of weeks but I'll link to newly polished posts.

Gamewise, I've finished F.E.A.R.. Good game, bad ending. And I've just got Baldur's Gate, so I've got my cuirass ready for some serious role-playing.

Watch this space.


  1. I love how there is a typo in the paragraph where I write about how I'm going to proof-read everything.

    The road to Mordor is paved with good intentions.

  2. Yep, better get those editing chores done before firing up Baldur's Gate or it ain't gonna happen. See you in a few weeks!

    P.S. I'm not a fangirl either. Maybe we could form some sort of support group with other people who also aren't.

  3. Thank you for the advice Stella, very wise. I have to finish writing my final report for my course, THEN get cracking on the editing. I probably won't fire up Baldur's Gate before Christmas, but I will enjoy it all the more when I do.

    I am thinking of playing as a female ranger with chaotic good alignment. If you're interested, this matches the Dungeons and Dragons alignment system (on which BG is based) to fictional characters. Matching them to game characters is clearly a future blog post.

    Speaking of editing, not only is there a pretty shocking typo in that post, but I also said that gameinformer was planning to re-invent the character. Eh? Excellent though they are, I'm not entirely sure they deserve the credit for Crystal Dynamics' hard work.


    I think perhaps the difference between "fan" and "fangirl" is that a "fangirl" is slightly irrational about their chosen franchise. This either means that they are blindly enamoured with everything related to said franchise, or that they are ferociously protective of the "purest" or "original" form of the franchise and thus tend to take issue with adaptations and sequels which deviate from the original plot/background/mythos. A "fan" is a more rational creature, appreciating the best of a franchise and forgiving the worst.

    I think most people are a healthy combination of the two. Sure, I try my best to have my sensible "fan" hat on when discussing all matters Tomb Raider, but I can't help being desperately excited by all new additions to the canon and openly disgruntled by deviations (would Lara really listen to Missy Elliot, Paramount? Surely she's more of a Vivaldi girl?).

    It's good to have a bit of the fangirl in you. It's a kind of unconditional love, and it's what makes the creative world go round.