Monday, 30 December 2013

Well-Rendered's Games of the Generation #11: The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim, Bethesda Game Studios/Bethesda Softworks (2011)

I reviewed Skyrim for GodisaGeek back in 2011. Here's what I had to say:

Fans of fantasy often cite mythology, symbology or history as reasons why they spend their free time immersed in fictional worlds instead of, you know, going outside. I know I do. But although there’s truth in that, at the heart of the matter is the desire to remove yourself entirely from the real world, and get lost somewhere altogether more lonely and dramatic. It’s hard to think of a game that makes it as easy to do that as Skyrim. [...] It isn’t quite perfect, but if you want to play it, you’ll want to turn a blind eye to its eccentricities for the sake of staying immersed in its enormous, snowy world.

I could explain what gives the game this power, but I'd be repeating myself. Instead, I refer you to the full review and Andy Kelly's Other Places video of the gameworld, below.

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